Andrei Pavel

artist, nu blogger…

Interview with Tony Wang

Concept___h_u_n_t_e_r_by_Jalingon3011Tony Wang din Noua Zeelandă a fost împins de dorinţa de a crea în activitatea de ilustrator chiar dacă tradiţiile sale nu au un loc tocmai special pentru această ocupaţie.

Eşti destul de ocupat ca ilustrator?

Oarecum. Având în vedere că sunt autodidact şi cam tot ce creez fac pentru mine momentan, dacă ar deveni un job atunci aş fi foarte ocupat.

Poate e altfel pentru alţii, dar am descoperit că e dificil ca artist să fii ordonat.

Dar despre proiecte, jocuri şi animaţii?

M-am gândit ani de zile la asta. De fapt, una din preocupările mele este grafica pentru jocuri- nu doar partea de ilustraţie ci întreaga lumea până la ultimul detaliu.

Am creat câteva jocuri de-a lungul anilor, dar dacă vreau să realizez ceva cu adevărat bun aş avea nevoie de cel puţin un programator şi un asistent artistic altfel e aproape imposibil.

De ce ilustraţie?

Am început să desenez de la 6 ani dar cei din jur nu sunt de acord cu ce fac. Într-o familie asiatică, a te ocupa de ilustraţie nu este tocmai ceva bun.

De ce ilustraţie? Probabil din cauza fascinaţiei pentru anime-ul japonez încă de când eram mic, iar după ce le priveam simţeam că nu e suficient şi vroiam să creez şi eu. Dealtfel, satisfacţia creaţiei este îmbietoare.

Ce te inspiră?

Multe. Artişti, designeri, benzi desenate, muzică, jocuri… Este greu de explicat aşa că voi răspunde la întrebare printr-o serie de nume şi titluri.

Daniel Dociu – Artist la Guild Wars MMORPG [stilul lui este demenţial]

Ghost in the Shell – un foarte cunoscut anime sci-fi

Five Star Stories – Mamoru Nagano, cel mai bun designer de costume şi piese mecanice

Key [Company] – producător ale unora din cele mai tari jocuri, printre care AIR, Kanon, şi Tomoyo After

Cartagra [Game] – Made by Innocent Grey [Company], cel mai tare AVG japonez

IdN [Magazine] – această revistă are un stil care te inspiră

Haruka Shimontsuki – cântăreţul preferat

Care e povestea personajelor tale?

De fiecare când creez un personaj, îmi doresc să fac şi un fundal cu o poveste. Fiecare are propria poveste şi personalitate, se dezvoltă. Astfel le dau viaţă.

Lucrezi doar în digital?

Nu, întâi le lucrez în tehnici tradiţionale apoi le termin în digital.

Ce părere ai despre galeriile virtuale şi cum influenţează artiştii?

Mi se pare un lucru bun. Arta evoluează, iar digitalul/virtualul este un teren propice. Acum putem face lucrări mai rapid, putem vedea uşor ce fac alţii. Sunt atâţia artişti necunoscuţi de care nu ar şti nimeni dacă nu ar exista galeriile virtuale.

Galeria artistului: http://jalingon3011.deviantart.com/ sau http://www.redman-studio.com/

Concept___Rebel_Soldiers_by_Jalingon3011

EN

You are pretty busy as an illustrator. Right?

Can’t really say that, since I’m self taught and doing everything for myself at the moment. If I do this as work, then yeah I guess I’ll be real busy. [Which will be good.]

Maybe it works differently for everyone, but I found it’s difficult for artists to work in a disciplined manner – for example, coming up 3 ideas everyday or air yourself to making a certain degree of improvement in a set of time. Sometimes I draw almost sleepless for days and sometimes I can’t come up ideas, or figure out how to do my ideas, and it gets stuck. [I can force it, but often the work will end up bad.]

Anyway, personally I really wish I can be really busy – to produce a lot of works and ideas fast while improving. I would love to have a [hmm how should I call this…?] “buddy” who can constantly look, comment and respond to my works critically so I can get a better grip of directions and ideas – that sure would help a lot.

How about all the projects, games and animations?

Thought about it for years. In fact one of my major interest is game design – and not just the illustration part, but also designing the entire world down to every detail. [Story, game play stats, game structure, etc.]

Made a few games and projects throughout the years, although most at the “skeleton” level – that is, the structure and base are pretty finished – but I realize if I ever want to put the “meat” on it, I’ll need least a programmer and an art assistant – otherwise it’s practically impossible. A bit sad for me.

1 Art___Night_Moon_Large

Why illustration?

Started it since 6 and always self taught – since most people I know and close to me defy and mock it, let along helping. In an Asian family and society having illustration as interest or job is good as a social outcast.

Now why illustration? I supposed I was fascinated and influenced by the Japanese anime since I was small – they were [and still are] just so interesting and “WOW” – and after watching them, I always feel not enough and like to make works of my own – the satisfaction of creation is…very tempting to me I guess.

What inspires you?

Oh a lot of things. Artists, designers, anime, music, games and more… Hard to explain this so I’ll just give you some names and titles that I think rocked my world – hope that helps answering the question.

Daniel Dociu – Artist of Guild Wars MMORPG, his style rocks!

Ghost in the Shell – World famous sci-fi anime.

Five Star Stories – by Mamoru Nagano, best mech and costume design.

Key [Company] – Producer of many best games and anime with awesome stories, including AIR, Kanon, and Tomoyo After.

Cartagra [Game] – Made by Innocent Grey [Company], best Jap AVG ever.

IdN [Magazine] – This design magazine rocks with great inspiration and style.

Haruka Shimontsuki – Most favorite singer – awesome style.

What’s the story of your characters?

Oh this could really take long… basically most of the time when I draw a character I would like to put a background and a story in. [In fact it’s hard for me not to.] Each character has a particular history from personality, how they grow up and thus why became the people they are now. This way it makes me feel the character is more…alive.

It would take about an A4 or A2 to describe one, let along all of it… If you like, I can do one or few in this one.

Do you work only on digital medium?

No, made by traditional first, the finish in digital.

What do you think about virtual gallery and how does this affect the the artists?

Well, a good thing personally. Art evolves, and digital / virtual media provides a good way for it to go. We can now produce better works faster, while being much easier to see what others are doing – imagine there are so many awesome nameless artists out there and you would never had a chance to see their works if not for virtual gallery.

More images at : http://jalingon3011.deviantart.com/ or http://www.redman-studio.com/

Filed under: Interviews, , , , , , ,

3 Responses

  1. CELLA says:

    plăcut la mine! 😆
    iubesc grafica şi nu am găsit, azi, ceva să mă reţină
    idei?
    mi-ar fi plăcut şi nişte link-uri la artiştii “inspiratori”
    mi cam lene acuma să-i notez şi să-i caut
    revin

    • sssfinxxx says:

      pai exista la fiecare interviu in parte linkul catre galeria artistului 🙂
      si dupa varianta in romana.. si la sfarsitul articolului.. adica dupa partea in engelza 😛
      adica linkurile apar de doua ori 🙂

  2. Trackback says:

    Comentario…

    [..]Articulo Indexado Correctamente[..]…

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